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#ifndef _VBCCINLINE_INTUITION_H #define _VBCCINLINE_INTUITION_H #ifndef EXEC_TYPES_H #include <exec/types.h> #endif VOID __OpenIntuition(__reg("a6") void *)="\tJSR\t-30(A6)"; #define OpenIntuition() __OpenIntuition(IntuitionBase) VOID __Intuition(__reg("a0") struct InputEvent * iEvent, __reg("a6") void *)="\tJSR\t-36(A6)"; #define Intuition(iEvent) __Intuition((iEvent), IntuitionBase) UWORD __AddGadget(__reg("a0") struct Window * window, __reg("a1") struct Gadget * gadget, __reg("d0") ULONG position, __reg("a6") void *)="\tJSR\t-42(A6)"; #define AddGadget(window, gadget, position) __AddGadget((window), (gadget), (position), IntuitionBase) BOOL __ClearDMRequest(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-48(A6)"; #define ClearDMRequest(window) __ClearDMRequest((window), IntuitionBase) VOID __ClearMenuStrip(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-54(A6)"; #define ClearMenuStrip(window) __ClearMenuStrip((window), IntuitionBase) VOID __ClearPointer(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-60(A6)"; #define ClearPointer(window) __ClearPointer((window), IntuitionBase) BOOL __CloseScreen(__reg("a0") struct Screen * screen, __reg("a6") void *)="\tJSR\t-66(A6)"; #define CloseScreen(screen) __CloseScreen((screen), IntuitionBase) VOID __CloseWindow(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-72(A6)"; #define CloseWindow(window) __CloseWindow((window), IntuitionBase) LONG __CloseWorkBench(__reg("a6") void *)="\tJSR\t-78(A6)"; #define CloseWorkBench() __CloseWorkBench(IntuitionBase) VOID __CurrentTime(__reg("a0") ULONG * seconds, __reg("a1") ULONG * micros, __reg("a6") void *)="\tJSR\t-84(A6)"; #define CurrentTime(seconds, micros) __CurrentTime((seconds), (micros), IntuitionBase) BOOL __DisplayAlert(__reg("d0") ULONG alertNumber, __reg("a0") CONST_STRPTR string, __reg("d1") ULONG height, __reg("a6") void *)="\tJSR\t-90(A6)"; #define DisplayAlert(alertNumber, string, height) __DisplayAlert((alertNumber), (string), (height), IntuitionBase) VOID __DisplayBeep(__reg("a0") struct Screen * screen, __reg("a6") void *)="\tJSR\t-96(A6)"; #define DisplayBeep(screen) __DisplayBeep((screen), IntuitionBase) BOOL __DoubleClick(__reg("d0") ULONG sSeconds, __reg("d1") ULONG sMicros, __reg("d2") ULONG cSeconds, __reg("d3") ULONG cMicros, __reg("a6") void *)="\tJSR\t-102(A6)"; #define DoubleClick(sSeconds, sMicros, cSeconds, cMicros) __DoubleClick((sSeconds), (sMicros), (cSeconds), (cMicros), IntuitionBase) VOID __DrawBorder(__reg("a0") struct RastPort * rp, __reg("a1") CONST struct Border * border, __reg("d0") LONG leftOffset, __reg("d1") LONG topOffset, __reg("a6") void *)="\tJSR\t-108(A6)"; #define DrawBorder(rp, border, leftOffset, topOffset) __DrawBorder((rp), (border), (leftOffset), (topOffset), IntuitionBase) VOID __DrawImage(__reg("a0") struct RastPort * rp, __reg("a1") struct Image * image, __reg("d0") LONG leftOffset, __reg("d1") LONG topOffset, __reg("a6") void *)="\tJSR\t-114(A6)"; #define DrawImage(rp, image, leftOffset, topOffset) __DrawImage((rp), (image), (leftOffset), (topOffset), IntuitionBase) VOID __EndRequest(__reg("a0") struct Requester * requester, __reg("a1") struct Window * window, __reg("a6") void *)="\tJSR\t-120(A6)"; #define EndRequest(requester, window) __EndRequest((requester), (window), IntuitionBase) struct Preferences * __GetDefPrefs(__reg("a0") struct Preferences * preferences, __reg("d0") LONG size, __reg("a6") void *)="\tJSR\t-126(A6)"; #define GetDefPrefs(preferences, size) __GetDefPrefs((preferences), (size), IntuitionBase) struct Preferences * __GetPrefs(__reg("a0") struct Preferences * preferences, __reg("d0") LONG size, __reg("a6") void *)="\tJSR\t-132(A6)"; #define GetPrefs(preferences, size) __GetPrefs((preferences), (size), IntuitionBase) VOID __InitRequester(__reg("a0") struct Requester * requester, __reg("a6") void *)="\tJSR\t-138(A6)"; #define InitRequester(requester) __InitRequester((requester), IntuitionBase) struct MenuItem * __ItemAddress(__reg("a0") CONST struct Menu * menuStrip, __reg("d0") ULONG menuNumber, __reg("a6") void *)="\tJSR\t-144(A6)"; #define ItemAddress(menuStrip, menuNumber) __ItemAddress((menuStrip), (menuNumber), IntuitionBase) BOOL __ModifyIDCMP(__reg("a0") struct Window * window, __reg("d0") ULONG flags, __reg("a6") void *)="\tJSR\t-150(A6)"; #define ModifyIDCMP(window, flags) __ModifyIDCMP((window), (flags), IntuitionBase) VOID __ModifyProp(__reg("a0") struct Gadget * gadget, __reg("a1") struct Window * window, __reg("a2") struct Requester * requester, __reg("d0") ULONG flags, __reg("d1") ULONG horizPot, __reg("d2") ULONG vertPot, __reg("d3") ULONG horizBody, __reg("d4") ULONG vertBody, __reg("a6") void *)="\tJSR\t-156(A6)"; #define ModifyProp(gadget, window, requester, flags, horizPot, vertPot, horizBody, vertBody) __ModifyProp((gadget), (window), (requester), (flags), (horizPot), (vertPot), (horizBody), (vertBody), IntuitionBase) VOID __MoveScreen(__reg("a0") struct Screen * screen, __reg("d0") LONG dx, __reg("d1") LONG dy, __reg("a6") void *)="\tJSR\t-162(A6)"; #define MoveScreen(screen, dx, dy) __MoveScreen((screen), (dx), (dy), IntuitionBase) VOID __MoveWindow(__reg("a0") struct Window * window, __reg("d0") LONG dx, __reg("d1") LONG dy, __reg("a6") void *)="\tJSR\t-168(A6)"; #define MoveWindow(window, dx, dy) __MoveWindow((window), (dx), (dy), IntuitionBase) VOID __OffGadget(__reg("a0") struct Gadget * gadget, __reg("a1") struct Window * window, __reg("a2") struct Requester * requester, __reg("a6") void *)="\tJSR\t-174(A6)"; #define OffGadget(gadget, window, requester) __OffGadget((gadget), (window), (requester), IntuitionBase) VOID __OffMenu(__reg("a0") struct Window * window, __reg("d0") ULONG menuNumber, __reg("a6") void *)="\tJSR\t-180(A6)"; #define OffMenu(window, menuNumber) __OffMenu((window), (menuNumber), IntuitionBase) VOID __OnGadget(__reg("a0") struct Gadget * gadget, __reg("a1") struct Window * window, __reg("a2") struct Requester * requester, __reg("a6") void *)="\tJSR\t-186(A6)"; #define OnGadget(gadget, window, requester) __OnGadget((gadget), (window), (requester), IntuitionBase) VOID __OnMenu(__reg("a0") struct Window * window, __reg("d0") ULONG menuNumber, __reg("a6") void *)="\tJSR\t-192(A6)"; #define OnMenu(window, menuNumber) __OnMenu((window), (menuNumber), IntuitionBase) struct Screen * __OpenScreen(__reg("a0") CONST struct NewScreen * newScreen, __reg("a6") void *)="\tJSR\t-198(A6)"; #define OpenScreen(newScreen) __OpenScreen((newScreen), IntuitionBase) struct Window * __OpenWindow(__reg("a0") CONST struct NewWindow * newWindow, __reg("a6") void *)="\tJSR\t-204(A6)"; #define OpenWindow(newWindow) __OpenWindow((newWindow), IntuitionBase) ULONG __OpenWorkBench(__reg("a6") void *)="\tJSR\t-210(A6)"; #define OpenWorkBench() __OpenWorkBench(IntuitionBase) VOID __PrintIText(__reg("a0") struct RastPort * rp, __reg("a1") CONST struct IntuiText * iText, __reg("d0") LONG left, __reg("d1") LONG top, __reg("a6") void *)="\tJSR\t-216(A6)"; #define PrintIText(rp, iText, left, top) __PrintIText((rp), (iText), (left), (top), IntuitionBase) VOID __RefreshGadgets(__reg("a0") struct Gadget * gadgets, __reg("a1") struct Window * window, __reg("a2") struct Requester * requester, __reg("a6") void *)="\tJSR\t-222(A6)"; #define RefreshGadgets(gadgets, window, requester) __RefreshGadgets((gadgets), (window), (requester), IntuitionBase) UWORD __RemoveGadget(__reg("a0") struct Window * window, __reg("a1") struct Gadget * gadget, __reg("a6") void *)="\tJSR\t-228(A6)"; #define RemoveGadget(window, gadget) __RemoveGadget((window), (gadget), IntuitionBase) VOID __ReportMouse(__reg("d0") LONG flag, __reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-234(A6)"; #define ReportMouse(flag, window) __ReportMouse((flag), (window), IntuitionBase) BOOL __Request(__reg("a0") struct Requester * requester, __reg("a1") struct Window * window, __reg("a6") void *)="\tJSR\t-240(A6)"; #define Request(requester, window) __Request((requester), (window), IntuitionBase) VOID __ScreenToBack(__reg("a0") struct Screen * screen, __reg("a6") void *)="\tJSR\t-246(A6)"; #define ScreenToBack(screen) __ScreenToBack((screen), IntuitionBase) VOID __ScreenToFront(__reg("a0") struct Screen * screen, __reg("a6") void *)="\tJSR\t-252(A6)"; #define ScreenToFront(screen) __ScreenToFront((screen), IntuitionBase) BOOL __SetDMRequest(__reg("a0") struct Window * window, __reg("a1") struct Requester * requester, __reg("a6") void *)="\tJSR\t-258(A6)"; #define SetDMRequest(window, requester) __SetDMRequest((window), (requester), IntuitionBase) BOOL __SetMenuStrip(__reg("a0") struct Window * window, __reg("a1") struct Menu * menu, __reg("a6") void *)="\tJSR\t-264(A6)"; #define SetMenuStrip(window, menu) __SetMenuStrip((window), (menu), IntuitionBase) VOID __SetPointer(__reg("a0") struct Window * window, __reg("a1") UWORD * pointer, __reg("d0") LONG height, __reg("d1") LONG width, __reg("d2") LONG xOffset, __reg("d3") LONG yOffset, __reg("a6") void *)="\tJSR\t-270(A6)"; #define SetPointer(window, pointer, height, width, xOffset, yOffset) __SetPointer((window), (pointer), (height), (width), (xOffset), (yOffset), IntuitionBase) VOID __SetWindowTitles(__reg("a0") struct Window * window, __reg("a1") CONST_STRPTR windowTitle, __reg("a2") CONST_STRPTR screenTitle, __reg("a6") void *)="\tJSR\t-276(A6)"; #define SetWindowTitles(window, windowTitle, screenTitle) __SetWindowTitles((window), (windowTitle), (screenTitle), IntuitionBase) VOID __ShowTitle(__reg("a0") struct Screen * screen, __reg("d0") LONG showIt, __reg("a6") void *)="\tJSR\t-282(A6)"; #define ShowTitle(screen, showIt) __ShowTitle((screen), (showIt), IntuitionBase) VOID __SizeWindow(__reg("a0") struct Window * window, __reg("d0") LONG dx, __reg("d1") LONG dy, __reg("a6") void *)="\tJSR\t-288(A6)"; #define SizeWindow(window, dx, dy) __SizeWindow((window), (dx), (dy), IntuitionBase) struct View * __ViewAddress(__reg("a6") void *)="\tJSR\t-294(A6)"; #define ViewAddress() __ViewAddress(IntuitionBase) struct ViewPort * __ViewPortAddress(__reg("a0") CONST struct Window * window, __reg("a6") void *)="\tJSR\t-300(A6)"; #define ViewPortAddress(window) __ViewPortAddress((window), IntuitionBase) VOID __WindowToBack(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-306(A6)"; #define WindowToBack(window) __WindowToBack((window), IntuitionBase) VOID __WindowToFront(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-312(A6)"; #define WindowToFront(window) __WindowToFront((window), IntuitionBase) BOOL __WindowLimits(__reg("a0") struct Window * window, __reg("d0") LONG widthMin, __reg("d1") LONG heightMin, __reg("d2") ULONG widthMax, __reg("d3") ULONG heightMax, __reg("a6") void *)="\tJSR\t-318(A6)"; #define WindowLimits(window, widthMin, heightMin, widthMax, heightMax) __WindowLimits((window), (widthMin), (heightMin), (widthMax), (heightMax), IntuitionBase) struct Preferences * __SetPrefs(__reg("a0") CONST struct Preferences * preferences, __reg("d0") LONG size, __reg("d1") LONG inform, __reg("a6") void *)="\tJSR\t-324(A6)"; #define SetPrefs(preferences, size, inform) __SetPrefs((preferences), (size), (inform), IntuitionBase) LONG __IntuiTextLength(__reg("a0") CONST struct IntuiText * iText, __reg("a6") void *)="\tJSR\t-330(A6)"; #define IntuiTextLength(iText) __IntuiTextLength((iText), IntuitionBase) BOOL __WBenchToBack(__reg("a6") void *)="\tJSR\t-336(A6)"; #define WBenchToBack() __WBenchToBack(IntuitionBase) BOOL __WBenchToFront(__reg("a6") void *)="\tJSR\t-342(A6)"; #define WBenchToFront() __WBenchToFront(IntuitionBase) BOOL __AutoRequest(__reg("a0") struct Window * window, __reg("a1") CONST struct IntuiText * body, __reg("a2") CONST struct IntuiText * posText, __reg("a3") CONST struct IntuiText * negText, __reg("d0") ULONG pFlag, __reg("d1") ULONG nFlag, __reg("d2") ULONG width, __reg("d3") ULONG height, __reg("a6") void *)="\tJSR\t-348(A6)"; #define AutoRequest(window, body, posText, negText, pFlag, nFlag, width, height) __AutoRequest((window), (body), (posText), (negText), (pFlag), (nFlag), (width), (height), IntuitionBase) VOID __BeginRefresh(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-354(A6)"; #define BeginRefresh(window) __BeginRefresh((window), IntuitionBase) struct Window * __BuildSysRequest(__reg("a0") struct Window * window, __reg("a1") CONST struct IntuiText * body, __reg("a2") CONST struct IntuiText * posText, __reg("a3") CONST struct IntuiText * negText, __reg("d0") ULONG flags, __reg("d1") ULONG width, __reg("d2") ULONG height, __reg("a6") void *)="\tJSR\t-360(A6)"; #define BuildSysRequest(window, body, posText, negText, flags, width, height) __BuildSysRequest((window), (body), (posText), (negText), (flags), (width), (height), IntuitionBase) VOID __EndRefresh(__reg("a0") struct Window * window, __reg("d0") LONG complete, __reg("a6") void *)="\tJSR\t-366(A6)"; #define EndRefresh(window, complete) __EndRefresh((window), (complete), IntuitionBase) VOID __FreeSysRequest(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-372(A6)"; #define FreeSysRequest(window) __FreeSysRequest((window), IntuitionBase) LONG __MakeScreen(__reg("a0") struct Screen * screen, __reg("a6") void *)="\tJSR\t-378(A6)"; #define MakeScreen(screen) __MakeScreen((screen), IntuitionBase) LONG __RemakeDisplay(__reg("a6") void *)="\tJSR\t-384(A6)"; #define RemakeDisplay() __RemakeDisplay(IntuitionBase) LONG __RethinkDisplay(__reg("a6") void *)="\tJSR\t-390(A6)"; #define RethinkDisplay() __RethinkDisplay(IntuitionBase) APTR __AllocRemember(__reg("a0") struct Remember ** rememberKey, __reg("d0") ULONG size, __reg("d1") ULONG flags, __reg("a6") void *)="\tJSR\t-396(A6)"; #define AllocRemember(rememberKey, size, flags) __AllocRemember((rememberKey), (size), (flags), IntuitionBase) VOID __FreeRemember(__reg("a0") struct Remember ** rememberKey, __reg("d0") LONG reallyForget, __reg("a6") void *)="\tJSR\t-408(A6)"; #define FreeRemember(rememberKey, reallyForget) __FreeRemember((rememberKey), (reallyForget), IntuitionBase) ULONG __LockIBase(__reg("d0") ULONG dontknow, __reg("a6") void *)="\tJSR\t-414(A6)"; #define LockIBase(dontknow) __LockIBase((dontknow), IntuitionBase) VOID __UnlockIBase(__reg("a0") ULONG ibLock, __reg("a6") void *)="\tJSR\t-420(A6)"; #define UnlockIBase(ibLock) __UnlockIBase((ibLock), IntuitionBase) LONG __GetScreenData(__reg("a0") APTR buffer, __reg("d0") ULONG size, __reg("d1") ULONG type, __reg("a1") CONST struct Screen * screen, __reg("a6") void *)="\tJSR\t-426(A6)"; #define GetScreenData(buffer, size, type, screen) __GetScreenData((buffer), (size), (type), (screen), IntuitionBase) VOID __RefreshGList(__reg("a0") struct Gadget * gadgets, __reg("a1") struct Window * window, __reg("a2") struct Requester * requester, __reg("d0") LONG numGad, __reg("a6") void *)="\tJSR\t-432(A6)"; #define RefreshGList(gadgets, window, requester, numGad) __RefreshGList((gadgets), (window), (requester), (numGad), IntuitionBase) UWORD __AddGList(__reg("a0") struct Window * window, __reg("a1") struct Gadget * gadget, __reg("d0") ULONG position, __reg("d1") LONG numGad, __reg("a2") struct Requester * requester, __reg("a6") void *)="\tJSR\t-438(A6)"; #define AddGList(window, gadget, position, numGad, requester) __AddGList((window), (gadget), (position), (numGad), (requester), IntuitionBase) UWORD __RemoveGList(__reg("a0") struct Window * remPtr, __reg("a1") struct Gadget * gadget, __reg("d0") LONG numGad, __reg("a6") void *)="\tJSR\t-444(A6)"; #define RemoveGList(remPtr, gadget, numGad) __RemoveGList((remPtr), (gadget), (numGad), IntuitionBase) VOID __ActivateWindow(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-450(A6)"; #define ActivateWindow(window) __ActivateWindow((window), IntuitionBase) VOID __RefreshWindowFrame(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-456(A6)"; #define RefreshWindowFrame(window) __RefreshWindowFrame((window), IntuitionBase) BOOL __ActivateGadget(__reg("a0") struct Gadget * gadgets, __reg("a1") struct Window * window, __reg("a2") struct Requester * requester, __reg("a6") void *)="\tJSR\t-462(A6)"; #define ActivateGadget(gadgets, window, requester) __ActivateGadget((gadgets), (window), (requester), IntuitionBase) VOID __NewModifyProp(__reg("a0") struct Gadget * gadget, __reg("a1") struct Window * window, __reg("a2") struct Requester * requester, __reg("d0") ULONG flags, __reg("d1") ULONG horizPot, __reg("d2") ULONG vertPot, __reg("d3") ULONG horizBody, __reg("d4") ULONG vertBody, __reg("d5") LONG numGad, __reg("a6") void *)="\tJSR\t-468(A6)"; #define NewModifyProp(gadget, window, requester, flags, horizPot, vertPot, horizBody, vertBody, numGad) __NewModifyProp((gadget), (window), (requester), (flags), (horizPot), (vertPot), (horizBody), (vertBody), (numGad), IntuitionBase) LONG __QueryOverscan(__reg("a0") ULONG displayID, __reg("a1") struct Rectangle * rect, __reg("d0") LONG oScanType, __reg("a6") void *)="\tJSR\t-474(A6)"; #define QueryOverscan(displayID, rect, oScanType) __QueryOverscan((displayID), (rect), (oScanType), IntuitionBase) VOID __MoveWindowInFrontOf(__reg("a0") struct Window * window, __reg("a1") struct Window * behindWindow, __reg("a6") void *)="\tJSR\t-480(A6)"; #define MoveWindowInFrontOf(window, behindWindow) __MoveWindowInFrontOf((window), (behindWindow), IntuitionBase) VOID __ChangeWindowBox(__reg("a0") struct Window * window, __reg("d0") LONG left, __reg("d1") LONG top, __reg("d2") LONG width, __reg("d3") LONG height, __reg("a6") void *)="\tJSR\t-486(A6)"; #define ChangeWindowBox(window, left, top, width, height) __ChangeWindowBox((window), (left), (top), (width), (height), IntuitionBase) struct Hook * __SetEditHook(__reg("a0") struct Hook * hook, __reg("a6") void *)="\tJSR\t-492(A6)"; #define SetEditHook(hook) __SetEditHook((hook), IntuitionBase) LONG __SetMouseQueue(__reg("a0") struct Window * window, __reg("d0") ULONG queueLength, __reg("a6") void *)="\tJSR\t-498(A6)"; #define SetMouseQueue(window, queueLength) __SetMouseQueue((window), (queueLength), IntuitionBase) VOID __ZipWindow(__reg("a0") struct Window * window, __reg("a6") void *)="\tJSR\t-504(A6)"; #define ZipWindow(window) __ZipWindow((window), IntuitionBase) struct Screen * __LockPubScreen(__reg("a0") CONST_STRPTR name, __reg("a6") void *)="\tJSR\t-510(A6)"; #define LockPubScreen(name) __LockPubScreen((name), IntuitionBase) VOID __UnlockPubScreen(__reg("a0") CONST_STRPTR name, __reg("a1") struct Screen * screen, __reg("a6") void *)="\tJSR\t-516(A6)"; #define UnlockPubScreen(name, screen) __UnlockPubScreen((name), (screen), IntuitionBase) struct List * __LockPubScreenList(__reg("a6") void *)="\tJSR\t-522(A6)"; #define LockPubScreenList() __LockPubScreenList(IntuitionBase) VOID __UnlockPubScreenList(__reg("a6") void *)="\tJSR\t-528(A6)"; #define UnlockPubScreenList() __UnlockPubScreenList(IntuitionBase) STRPTR __NextPubScreen(__reg("a0") CONST struct Screen * screen, __reg("a1") STRPTR namebuf, __reg("a6") void *)="\tJSR\t-534(A6)"; #define NextPubScreen(screen, namebuf) __NextPubScreen((screen), (namebuf), IntuitionBase) VOID __SetDefaultPubScreen(__reg("a0") CONST_STRPTR name, __reg("a6") void *)="\tJSR\t-540(A6)"; #define SetDefaultPubScreen(name) __SetDefaultPubScreen((name), IntuitionBase) UWORD __SetPubScreenModes(__reg("d0") ULONG modes, __reg("a6") void *)="\tJSR\t-546(A6)"; #define SetPubScreenModes(modes) __SetPubScreenModes((modes), IntuitionBase) UWORD __PubScreenStatus(__reg("a0") struct Screen * screen, __reg("d0") ULONG statusFlags, __reg("a6") void *)="\tJSR\t-552(A6)"; #define PubScreenStatus(screen, statusFlags) __PubScreenStatus((screen), (statusFlags), IntuitionBase) struct RastPort * __ObtainGIRPort(__reg("a0") struct GadgetInfo * gInfo, __reg("a6") void *)="\tJSR\t-558(A6)"; #define ObtainGIRPort(gInfo) __ObtainGIRPort((gInfo), IntuitionBase) VOID __ReleaseGIRPort(__reg("a0") struct RastPort * rp, __reg("a6") void *)="\tJSR\t-564(A6)"; #define ReleaseGIRPort(rp) __ReleaseGIRPort((rp), IntuitionBase) VOID __GadgetMouse(__reg("a0") struct Gadget * gadget, __reg("a1") struct GadgetInfo * gInfo, __reg("a2") WORD * mousePoint, __reg("a6") void *)="\tJSR\t-570(A6)"; #define GadgetMouse(gadget, gInfo, mousePoint) __GadgetMouse((gadget), (gInfo), (mousePoint), IntuitionBase) VOID __GetDefaultPubScreen(__reg("a0") STRPTR nameBuffer, __reg("a6") void *)="\tJSR\t-582(A6)"; #define GetDefaultPubScreen(nameBuffer) __GetDefaultPubScreen((nameBuffer), IntuitionBase) LONG __EasyRequestArgs(__reg("a0") struct Window * window, __reg("a1") CONST struct EasyStruct * easyStruct, __reg("a2") ULONG * idcmpPtr, __reg("a3") CONST APTR args, __reg("a6") void *)="\tJSR\t-588(A6)"; #define EasyRequestArgs(window, easyStruct, idcmpPtr, args) __EasyRequestArgs((window), (easyStruct), (idcmpPtr), (args), IntuitionBase) struct Window * __BuildEasyRequestArgs(__reg("a0") struct Window * window, __reg("a1") CONST struct EasyStruct * easyStruct, __reg("d0") ULONG idcmp, __reg("a3") CONST APTR args, __reg("a6") void *)="\tJSR\t-594(A6)"; #define BuildEasyRequestArgs(window, easyStruct, idcmp, args) __BuildEasyRequestArgs((window), (easyStruct), (idcmp), (args), IntuitionBase) LONG __SysReqHandler(__reg("a0") struct Window * window, __reg("a1") ULONG * idcmpPtr, __reg("d0") LONG waitInput, __reg("a6") void *)="\tJSR\t-600(A6)"; #define SysReqHandler(window, idcmpPtr, waitInput) __SysReqHandler((window), (idcmpPtr), (waitInput), IntuitionBase) struct Window * __OpenWindowTagList(__reg("a0") CONST struct NewWindow * newWindow, __reg("a1") CONST struct TagItem * tagList, __reg("a6") void *)="\tJSR\t-606(A6)"; #define OpenWindowTagList(newWindow, tagList) __OpenWindowTagList((newWindow), (tagList), IntuitionBase) struct Screen * __OpenScreenTagList(__reg("a0") CONST struct NewScreen * newScreen, __reg("a1") CONST struct TagItem * tagList, __reg("a6") void *)="\tJSR\t-612(A6)"; #define OpenScreenTagList(newScreen, tagList) __OpenScreenTagList((newScreen), (tagList), IntuitionBase) VOID __DrawImageState(__reg("a0") struct RastPort * rp, __reg("a1") struct Image * image, __reg("d0") LONG leftOffset, __reg("d1") LONG topOffset, __reg("d2") ULONG state, __reg("a2") CONST struct DrawInfo * drawInfo, __reg("a6") void *)="\tJSR\t-618(A6)"; #define DrawImageState(rp, image, leftOffset, topOffset, state, drawInfo) __DrawImageState((rp), (image), (leftOffset), (topOffset), (state), (drawInfo), IntuitionBase) BOOL __PointInImage(__reg("d0") ULONG point, __reg("a0") struct Image * image, __reg("a6") void *)="\tJSR\t-624(A6)"; #define PointInImage(point, image) __PointInImage((point), (image), IntuitionBase) VOID __EraseImage(__reg("a0") struct RastPort * rp, __reg("a1") struct Image * image, __reg("d0") LONG leftOffset, __reg("d1") LONG topOffset, __reg("a6") void *)="\tJSR\t-630(A6)"; #define EraseImage(rp, image, leftOffset, topOffset) __EraseImage((rp), (image), (leftOffset), (topOffset), IntuitionBase) APTR __NewObjectA(__reg("a0") struct IClass * classPtr, __reg("a1") CONST_STRPTR classID, __reg("a2") CONST struct TagItem * tagList, __reg("a6") void *)="\tJSR\t-636(A6)"; #define NewObjectA(classPtr, classID, tagList) __NewObjectA((classPtr), (classID), (tagList), IntuitionBase) VOID __DisposeObject(__reg("a0") APTR object, __reg("a6") void *)="\tJSR\t-642(A6)"; #define DisposeObject(object) __DisposeObject((object), IntuitionBase) ULONG __SetAttrsA(__reg("a0") APTR object, __reg("a1") CONST struct TagItem * tagList, __reg("a6") void *)="\tJSR\t-648(A6)"; #define SetAttrsA(object, tagList) __SetAttrsA((object), (tagList), IntuitionBase) ULONG __GetAttr(__reg("d0") ULONG attrID, __reg("a0") APTR object, __reg("a1") ULONG * storagePtr, __reg("a6") void *)="\tJSR\t-654(A6)"; #define GetAttr(attrID, object, storagePtr) __GetAttr((attrID), (object), (storagePtr), IntuitionBase) ULONG __SetGadgetAttrsA(__reg("a0") struct Gadget * gadget, __reg("a1") struct Window * window, __reg("a2") struct Requester * requester, __reg("a3") CONST struct TagItem * tagList, __reg("a6") void *)="\tJSR\t-660(A6)"; #define SetGadgetAttrsA(gadget, window, requester, tagList) __SetGadgetAttrsA((gadget), (window), (requester), (tagList), IntuitionBase) APTR __NextObject(__reg("a0") APTR objectPtrPtr, __reg("a6") void *)="\tJSR\t-666(A6)"; #define NextObject(objectPtrPtr) __NextObject((objectPtrPtr), IntuitionBase) struct IClass * __MakeClass(__reg("a0") CONST_STRPTR classID, __reg("a1") CONST_STRPTR superClassID, __reg("a2") CONST struct IClass * superClassPtr, __reg("d0") ULONG instanceSize, __reg("d1") ULONG flags, __reg("a6") void *)="\tJSR\t-678(A6)"; #define MakeClass(classID, superClassID, superClassPtr, instanceSize, flags) __MakeClass((classID), (superClassID), (superClassPtr), (instanceSize), (flags), IntuitionBase) VOID __AddClass(__reg("a0") struct IClass * classPtr, __reg("a6") void *)="\tJSR\t-684(A6)"; #define AddClass(classPtr) __AddClass((classPtr), IntuitionBase) struct DrawInfo * __GetScreenDrawInfo(__reg("a0") struct Screen * screen, __reg("a6") void *)="\tJSR\t-690(A6)"; #define GetScreenDrawInfo(screen) __GetScreenDrawInfo((screen), IntuitionBase) VOID __FreeScreenDrawInfo(__reg("a0") struct Screen * screen, __reg("a1") struct DrawInfo * drawInfo, __reg("a6") void *)="\tJSR\t-696(A6)"; #define FreeScreenDrawInfo(screen, drawInfo) __FreeScreenDrawInfo((screen), (drawInfo), IntuitionBase) BOOL __ResetMenuStrip(__reg("a0") struct Window * window, __reg("a1") struct Menu * menu, __reg("a6") void *)="\tJSR\t-702(A6)"; #define ResetMenuStrip(window, menu) __ResetMenuStrip((window), (menu), IntuitionBase) VOID __RemoveClass(__reg("a0") struct IClass * classPtr, __reg("a6") void *)="\tJSR\t-708(A6)"; #define RemoveClass(classPtr) __RemoveClass((classPtr), IntuitionBase) BOOL __FreeClass(__reg("a0") struct IClass * classPtr, __reg("a6") void *)="\tJSR\t-714(A6)"; #define FreeClass(classPtr) __FreeClass((classPtr), IntuitionBase) struct ScreenBuffer * __AllocScreenBuffer(__reg("a0") struct Screen * sc, __reg("a1") struct BitMap * bm, __reg("d0") ULONG flags, __reg("a6") void *)="\tJSR\t-768(A6)"; #define AllocScreenBuffer(sc, bm, flags) __AllocScreenBuffer((sc), (bm), (flags), IntuitionBase) VOID __FreeScreenBuffer(__reg("a0") struct Screen * sc, __reg("a1") struct ScreenBuffer * sb, __reg("a6") void *)="\tJSR\t-774(A6)"; #define FreeScreenBuffer(sc, sb) __FreeScreenBuffer((sc), (sb), IntuitionBase) ULONG __ChangeScreenBuffer(__reg("a0") struct Screen * sc, __reg("a1") struct ScreenBuffer * sb, __reg("a6") void *)="\tJSR\t-780(A6)"; #define ChangeScreenBuffer(sc, sb) __ChangeScreenBuffer((sc), (sb), IntuitionBase) VOID __ScreenDepth(__reg("a0") struct Screen * screen, __reg("d0") ULONG flags, __reg("a1") APTR reserved, __reg("a6") void *)="\tJSR\t-786(A6)"; #define ScreenDepth(screen, flags, reserved) __ScreenDepth((screen), (flags), (reserved), IntuitionBase) VOID __ScreenPosition(__reg("a0") struct Screen * screen, __reg("d0") ULONG flags, __reg("d1") LONG x1, __reg("d2") LONG y1, __reg("d3") LONG x2, __reg("d4") LONG y2, __reg("a6") void *)="\tJSR\t-792(A6)"; #define ScreenPosition(screen, flags, x1, y1, x2, y2) __ScreenPosition((screen), (flags), (x1), (y1), (x2), (y2), IntuitionBase) VOID __ScrollWindowRaster(__reg("a1") struct Window * win, __reg("d0") LONG dx, __reg("d1") LONG dy, __reg("d2") LONG xMin, __reg("d3") LONG yMin, __reg("d4") LONG xMax, __reg("d5") LONG yMax, __reg("a6") void *)="\tJSR\t-798(A6)"; #define ScrollWindowRaster(win, dx, dy, xMin, yMin, xMax, yMax) __ScrollWindowRaster((win), (dx), (dy), (xMin), (yMin), (xMax), (yMax), IntuitionBase) VOID __LendMenus(__reg("a0") struct Window * fromwindow, __reg("a1") struct Window * towindow, __reg("a6") void *)="\tJSR\t-804(A6)"; #define LendMenus(fromwindow, towindow) __LendMenus((fromwindow), (towindow), IntuitionBase) ULONG __DoGadgetMethodA(__reg("a0") struct Gadget * gad, __reg("a1") struct Window * win, __reg("a2") struct Requester * req, __reg("a3") Msg message, __reg("a6") void *)="\tJSR\t-810(A6)"; #define DoGadgetMethodA(gad, win, req, message) __DoGadgetMethodA((gad), (win), (req), (message), IntuitionBase) VOID __SetWindowPointerA(__reg("a0") struct Window * win, __reg("a1") CONST struct TagItem * taglist, __reg("a6") void *)="\tJSR\t-816(A6)"; #define SetWindowPointerA(win, taglist) __SetWindowPointerA((win), (taglist), IntuitionBase) BOOL __TimedDisplayAlert(__reg("d0") ULONG alertNumber, __reg("a0") CONST_STRPTR string, __reg("d1") ULONG height, __reg("a1") ULONG time, __reg("a6") void *)="\tJSR\t-822(A6)"; #define TimedDisplayAlert(alertNumber, string, height, time) __TimedDisplayAlert((alertNumber), (string), (height), (time), IntuitionBase) VOID __HelpControl(__reg("a0") struct Window * win, __reg("d0") ULONG flags, __reg("a6") void *)="\tJSR\t-828(A6)"; #define HelpControl(win, flags) __HelpControl((win), (flags), IntuitionBase) #endif /* _VBCCINLINE_INTUITION_H */